Vengeful Scars Chronicles

The Supplyraid

With a downed ship in need of repairs, the crew is looking for supplies so they can continue their work. Luckily one of the villagers, named Veld, who's sympathetic to the pirates, shows them the location of a durasteel factory. He doesn't ask too much in return, but charges a fair price. The place is supposed to be low on security, but after the crew gets deeper into the facility it becomes clear it's not only guarded by what look like cartel thugs, but also by battledroids. Even the docking bay is protected by anti-air guns. The crew has to fight for their life, but luckily make it out with the takeoff key for the freighter of goods they came for. They blow up the base and the guns as they make a daring escape back to base, bringing home a new freighter full of goods and two new shuttles. Upon arrival they find out that Veld had been working with the Cartel on the factory all along and set them up. He's nowhere to be found, so Nun'ela sets out to find him, wherever it may take her...

2018-06-14

Hunting Party

A small group of crew members set out to hunt in the forest. Taking down some prey here and there, they run into a group of poachers, hunting on the pirates territory. The crew makes short work of them and find a muzzled Dwarf Vornskr, which seems tamed and followed them after they set it free. On their way back to base, they heared shouting and a fight, and upon closer inspecting they found a giant Togruta male, slashing apart more poachers. The crew assisted him and after the poachers were all dead (except for one who was left alive, but bled out from his wounds), they talked to the big guy. The big Togruta turned out to be Daryn, an old associate of the pirates, who had been hunting the Vornskr on Myrkr in his ever ongoing quest to find worthy prey to hunt. He joined up with the pirates and offers them his services.

2018-06-15

Where has all the Rum gone?

Running low on supplies for the Galley, only drinking Susseen's home brewed beer, soon dubbed "Zin's Piss", the pirates decide to take to the shuttle and get them some proper booze. Taking advantage of a conflict between two Hutts on Nar Shadaa, they raid an underground bar run by smuggling family that works for one Hutt, but is in the territory of the other. With almost no opposition, they manage to return with enough supplies to last them another month, as well as a rich girl they took hostage, Oshilia. She soon turned out to have a nack for adventure and after stacking the crews creditcheck, she decides to work for them.

2018-06-16

To catch a traitor

Nun'ela contacts the crew after a week of searching and shadowing. She has tracked Veld down to Tatooine and it's time to take him in. The pirates soon meet up with her and start planning an ambush for him while he's away from his hideout. They manage to take out some cartel goons that were at his hideout and find out that he has been working with a slave cartel active on Tatooine. They captured one of them and set a trap for when Veld returns. Luckily the traitor falls for it and before he knows what's happening is taken down and brought back to the pirates base, awaiting a trial for treason, which will surely end in his death.

2018-06-17

Mo's disappearance

Hunters from the village nearby our base have alerted us that they found some of their traps destroyed by something unknown to them. When Zal accompanied them on a hunt and to investigate what happened with the traps in the swaps, one of the younger hunters of the group wandered off too far from the group and disappeared alerting the group with a scream. Zal sent Jame, one of the hunters and a spokespersons of the village, to the base to alert the crew. Soon they followed Jame to the swamps near the village and started their search. They discovered that Mo had been taken and dragged by something big to the rocky walls surrounding the swamp. However, it turned out there was a hidden tunnel system behind the vines that blocked the entrance. Making their way through the tunnel they found weird signs of people using the cave as some sort of shrine: an old statue, totems, cloth with markings and caskets with humanoid remains. A depressing feeling falls over the crew, something isn't right... At the center of the cave they found Mo, strapped to a totem, calling out for help, to get him down before "they" return. Before he can make clear what he means however, he's snatched from the totem by a monstrous beast, an abomination of nature, looking half human, half beast. As it makes off with a screaming Mo, the crew pursuits him. They corner him outside, the monster had already torn poor Mo apart... A long battle follows, the abomination taking a lot of fire, while it rages and crashes down on the crew, knocking people over as if they were rag dolls. When they finally defeat it, the crew is left with a lot of questions. What is this beast, where did it come from and who tied Mo to the totem? As the night settles in, they can only wonder what secrets Myrkr is hiding for them...

2018-06-18